API & Integration with ABC
ABC IEntity
Using ABC IEntity's API
//object/character to call API for
ABC_IEntity abcEntity = ABC_Utilities.GetStaticABCEntity(gameObject);
abcEntity.TriggerAbility("Fireball"); //trigger ability by name
abcEntity.TriggerAbility(123456); // trigger ability by ID
abcEntity.EquipWeapon("1H Sword"); //equip weapon by name
abcEntity.EquipWeapon(123456); //equip weapon by ID
abcEntity.AdjustHealth(-20); //adjust health of entity
abcEntity.AdjustMaxHealth(200) //adjust max healthOverriding ABC IEntity (Plugging in your own systems)
Effect Subscriber Component
Setting up the Effect Subscriber






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